Berlanga de Duero Palace

The construction phases of the Palace

Come Back

Recreation of construction Berlanda de Duero Palace

This is a fragment of a video created for a tourism application developed for the Town Council of Berlanga de Duero. This historic town in the province of Soria is home to a rich cultural heritage, including its Medieval Castle and the Berlanga de Duero Palace, one of the most representative examples of Renaissance architecture in the region.

The client’s objective was to present, in a clear and accessible way, the construction phases of the Berlanga de Duero Palace. To achieve this, an animation was created to illustrate the different construction phases of the building over time, allowing users to visually understand how the structure evolved until reaching its final form. 

Wireframe

Texturing

Tiling system

The time available was limited, therefore I created a tiling system using Geometry Nodes. This allowed me to control the textures more easily and make changes quickly during production, without creating detailed UVs for the entire model.

Animation

Wireframe animation

To represent the different construction stages of the building, I developed an animation system based on an auxiliary mesh placed inside the structure. This mesh used a custom shader that simulated a wireframe effect through a procedural texture, allowing the construction progress to be visualised gradually.

This system allowed me to control the appearance of the building elements during the animation. It also helped keep rendering costs low and made it easier to make changes during production.

Roof system

Also to save time during production, I created a roof generation system using Geometry Nodes.

The roof shape is defined by a simple mesh, and the tiles are generated automatically. The system includes several controls to adjust the size, spacing and angle of the tiles, allowing different roof designs to be created quickly.

This solution reduced the amount of manual modelling required and made it easier to update the roofs during production.

Come back to the beginning